﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Common
{
   public class AutomatedSprite:Sprite
    {
       public override void Draw(GameTime gameTime)
       {
           //throw new NotImplementedException();
       }

       public override void Update(GameTime gameTime)
       {
           //throw new NotImplementedException();
       }

       protected override void LoadPic()
       {
          // throw new NotImplementedException();
       }
    }
}
